BioWare’s upcoming Mass Effect Legendary Edition has taken a fresh look at the trilogy’s gratuitous camera angles focusing on ME2 character Miranda – or more specifically, her bottom – and made some changes.
Speaking to Metro, Legendary Edition project director Mac Walters said that times had moved on since the original games launched, and adjustments had been made to a few things which stood out.
“I do think a lot of things have evolved since [the original games],” Walters said. “I don’t know if I would say we were ultra-concerned about it or anything like that, but there were considerations. Kevin [Meek, environment and character director] actually called out some camera cuts that were just… why was that focusing on Miranda’s butt? So in some cases we said, ‘Okay, we can make a change there.’ “
Mass Effect™ Legendary Edition Official Reveal Trailer (4K) Watch on YouTube
Other camera changes include some awkward angles for Shepard, which were clearly designed purely with the male Shepard model in mind. From experience, playing these through as female Shepard means she sits there manspreading in a skirt, and it’s just ridiculous and a bit broken to watch.
